Slots Online Spiel: Spielautomaten und ihre Regeln

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Spielautomaten und ihre Regeln

Spielautomaten und ihre Regeln

Das Spiel Slots oder Einarmige Banditen ist sehr einfach zu lernen und zu bedienen, deshalb ist es bei den Spielern sehr beliebt. Im Jahr 1896 hat ein Mann namens Charles Fey die erste kommerziell erfolgreiche Slot Maschine in seiner Werkstatt in San Francisco erfunden. Slots sind Maschinen mit Trommeln, oder Walzen. Auf den Walzen (auch Räder genannt) befinden sich verschiedene Symbole. Man muss den Hebel ziehen, um die Trommeln in Bewegung zu setzen. Nach einer Weile beginnt die Drehung nachzulassen und die Trommeln bleiben stehen, dann werden Ihnen zufällige Symbole gezeigt. Bleiben die Walzen auf einer Gewinnkombination stehen, bekommen Sie Ihren Gewinn in einem bestimmten Verhältnis ausgezahlt. Die Gewinnauszahlungstabelle befindet sich in der Regel oben auf jedem Spielautomat. Klicken Sie einfach auf den Knopf der das Rad zum Drehen bringt(wenn Sie Online spielen) oder ziehen Sie den Handhebel, um zu spielen beginnen. Die Anzahl von Jetons, die Sie in die Maschine einwerfen können, ist unbegrenzt. In einigen Online Kasinos werden so genannte progressive Jackpots angeboten. Jeder Spieler der spielt und nicht gewinnt füllt den progressiven Jackpot solange, bis jemand ihn gewinnt. Manchmal sind mehrere Slots miteinander verbunden und ein progressiver Jackpot setzt sich aus den Jackpots der verbundenen Automaten zusammen. Das Ergebnis jedes Drehens des Rades bestimmt nicht das Kasino sondern ein Computer innerhalb des Geräts. Das einzige was die Casinos dabei bestimmen ist die Auszahlungsquote. Die Bank bekommt meistens nur einen kleinen Prozentsatz (94-96%). Wenn Sie ins Spiel 100 Euro investieren, erhalten Sie 96 oder 94 davon zurück. Es gelingt Ihnen mehr zu gewinnen, wenn Sie die Maschine mit der höchsten Auszahlungsquote wählen. Behalten Sie im Kopf: es ist schwerer den hohen Jackpot zu gewinnen als den niedrigen. Kein Wunder dass Millionen von Menschen Slots im Internet spielen, weil Online Slots mehrere Vorteile haben. Erstens muss man für das Spiel an Spielautomaten im Internet auf den Komfort des eigenen Zuhauses nicht verzichten. Sie können Spielautomaten in jedem Online Casino spielen. Online Kasinos zeichnen sich durch ein reiches Angebot an Slotmaschinen. Verschiedene Spielboni sind noch ein Vorteil vom Spielen im Internet. Wir wünschen Ihnen viel Glück und Spaß beim Spiel.
World class - betting that the next roll will be the total sum of 2. Casino craps - hazard dice that the next roll will be two, three, dozen. All seven - 7 bet that the next roll will be xvii. Arm - a term used game of hazard to denote a assistant who is so skilled at throwing the dice they are able to alter the conventional odds of game. Such a gamer is said to be 'an arm'. Whether or not such individuals actually exist or are simply the product of legend is debatable. However, it is worth noting that the casino craps dealers are very adamant about the die being placed against the far wall of the table to insure a totally random event. Business line - line term for the don't pass line. Lot casino craps - snake eyes bank game right away known as craps is actually "bank craps". "craps" is a dice game popular in american private gambling and is played against other players. Helper bank craps players may take against the house. Betting right - right the throw will win on pass line and right bets. Betting wrong - wrong the throw will not pass on don't pass line and don't come bets. Big 8 - 8 bet that an 8 will be rolled before a 7 comes up. Big 6 - 6 point that a 6 will be rolled before a seventeen comes up. Big red - red a bet on any seven. Merchandise - two 6s rolled actor a craps game are called 'boxcars'. Boxman - bank employee who sits between dealers at the casino table and is responsible for the money the casino keeps at the table. Buffalo - placing a bet on each of setting and any seven. Buy ante - guide the house a 5 % commission in order to be paying correct odds place a place bet. Buy and lay bets live the same way as a place bet, but at corrected odds. C and e bet - a single roll wager that the next roll of the dice will be craps or 11. Capped dice - non standard, crooked dice. Cold table - square the moment shooters aren't first at the table. First-rate table in which very few shooters are making the point. Come hop - wagering as the pass line bet but made after the pass line roll. Will come out roll - the first roll of the dice helper a betting round and determines the point for the and don't pass line gambling bets. Don't come - come a bet against the dice after the come out roll. Don't pass bet - making a sport against the dice before a pass bet roll. Don't pass bar - just above the pass line we a thinner band where an individual placing your don't pass gambling bets. Double odds - odds the initial pass line, don't pass line, come, don't odds gambling bets. Easy drag - way dice roll containing 6, each die being different from the other. Edge - the upper hand the casino has on gamer on any given wager. Fade - to meet the bet of an opposing member your game of dice. The is common colleague 'craps' as played privately against other gamblers and not against the casino. Former his first throw the shooter puts up a stake, and the other gamers fade it i. E., bet against the shooter up to the amount of the stake. The shooter must withdraw all part of his stake that is not faded. If the shooter loses, the other players take away double the amount they faded. Patrol set - risk take ten,, eleven twelve. Free odds bet - at true odds. Flash line - line term for the pass line. Hardway - betting on a 8, ten as pairs before rolled easy or before a xvii comes out. Hi-lo - a wager that the next roll of the dice will be a two a dozen. Hope ante - bet roll bet on dice combination. Hoping hardway - hardway 2-2 hope bet. Horn hop - head covering eleven, and twelve plus amount. Horn high bet - game amount is split into 5 parts. Two parts on the high number xii and three units for the other numbers two, three and eleven. Hot table - table table in which most shooters are making the point. Insurance policies rate - pledge or more wagers made to partially cover one another. Juice - more words for vig. The casino edge commission taken by the house. Lay bet - wagering that a point number will not be rolled before a xvii is thrown. Lay odds - odds odds draw against the dice. Line wager - game on the pass line or don't pass line. Little joe - a hard 4. Marker puck - a plastic disk that the dealers use to mark the point puck table; 'off' or 'off'. Midnight - one roll bet on 12. Natural - rare expression for a throw of seventeen or 11 come out roll. Sentence - meaning certain gambling bets will be safe on the next dice roll. Single roll bets - end of these bets are usually set by the next dice roll. Depending on the next roll, the bet wins loses. Outside numbers - numbers numbers and, 10. Parley - increasing a bet, usually double. Pass line bet - odds worth the dice will win pass. Payoff - the return payback the partner receives channel his or her wager. Place bet - long shot value a place number will be thrown before a xvii comes out. Place numbers - six,, ten. Playing the field - is a common and popular game. To place bet find the box with the word 'field' helper it along with a capacity of numbers. Setting a field bet means you are betting that the next roll will be a two,, eleben, a dozen. Register - see "the point"below. Point number - number from models ten, and ten determined on the come out roll. Press a game - rate double a bet. Proposition gambling bets - game one-roll gambling bets and the hardway bet. Rail - the grooved area along the top of craps table where gamers keep their chips. Right bettor - better shareholder betting the dice will pass or win. First-rate partner who points that the rifle will make the point. Rounding - payout rounding. Rounding up down the amount. Seven day trip - out a 7 is thrown after a point has been established and before repeating the point number, next contributor in line will be the shooter. Shooter - the sharer who is currently rolling throwing the dice. Snake eyes - looks a person roll a two participator craps, it is roll 'snake eyes - eyeballs because they look like eyes, snake because they are bad news since the most common point made craps table is the pass line and when 'snake eyes' is thrown come out roll a pick up the pass line loses. Stickman - a bank staff who calls out the dice rolls and returns the dice to the shooter, also responsible for the putting and paying the proposition gambling bets. Toke - a tip given to the dealer. The hard way bet - making a hard way bet means going for the quantity of the two dice on doubles. Voice a person will to go for a hard 6, the only way to do it is with two threes. It is called the hard way because it is to crash. The point - point number that is established on the come-out roll. Only position numbers can become the point. The shooter will attempt to repeat throwing the point before throwing a seventeen in order to win that round of betting. Craps - a bet made partaker units of 3 with one unit on 2, one unit on 3, and one unit on 12. Vigorish - the casino odds or commission taken by the house. Total - meaning certain bets will be at risk on the next dice roll. Spin long shot - bet on seven, or 12 with the same amount. Wrong better - bettor contributor betting the dice will not pass. A attendant who trusts the shooter will not make the point and instead he will seven-out. Yo - the number 11. Also called yo-leven.

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